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J. J. Keller Support Center

VR 101: Definitions and Tips

This guidance pertains to those who utilize the Virtual Reality service.  

Using Virtual Reality for the first time?  Here are some common terms:

 

VR and AR:

  • Virtual Reality (VR) creates a fully immersive digital environment or experience that simulates the real world or imaginary world. It requires a headset or similar device to immerse the user into the digital world.
  • Augmented Reality (AR) overlays digital information into the real world, enhancing the user's view of their surroundings. AR uses a real-world setting, while VR is completely virtual.

Boundary is a built-in safety feature that lets you set up virtual walls that appear when you get too close to the edge of the play/training area. You will see these instructions to set up a boundary when you set up your VR Headset.

 

Teleportation/Teleporting is a technique that allows users to navigate from space to space within the confines of the VR world.  Instead of walking from one location to another inside a boundary, a learner can use their handset to "jump" instantly across the space. A good rule of thumb for learners is to make sure they are comfortable with the handset procedures in any course.

 

Passthrough Mode: VR headsets are equipped with a camera that allows users to actually "see" around them when establishing boundaries and linking headsets.  Our Pico Neo 3's provide this mode when turning on a VR headset. Once boundaries are set up, the headset then goes into full VR mode.

 

Essential Tips for VR Beginners

Create a Safe Play Area

  • Use a Boundary System: Establish a clear boundary for the training area to prevent accidents. Ensure it is set at least half a meter away from walls and furniture to give learners ample warning before they get too close.
  • Add a Tactile Reference: Place a round rug or mat in the center of your training space. This helps learners maintain spatial awareness and can ground them in the virtual environment
  • Also see Practicing VR Safety for more information.

Manage Motion Sickness

  • Take Breaks: If learners start feeling nauseous, stop immediately. Pushing through discomfort can lead to longer-term issues with VR.
  • Use Teleportation: This reduces the disconnect between visual input and physical sensation, minimizing motion sickness
  • Keep Air Circulating: A fan can help reduce discomfort by keeping learners cool and providing a sense of orientation, which can also combat nausea

Optimize Your Setup

  • Adjust the IPD (Inter-Pupillary Distance): Make sure the lenses of the VR headset are set correctly for learners' eyes to enhance clarity and comfort. This adjustment is crucial for a sharp image.
  • Keep Lenses Clean: Regularly clean headset lenses with a microfiber cloth to avoid smudges that can detract from learner experience.

Start Seated if Necessary

  • For a learner's first VR experience, consider starting while seated. This can help reduce disorientation and make it easier to get accustomed to the virtual environment

Make Sure the Learner is Comfortable with Controls

  • Encourage your learners to take time before entering the actual course learning how to navigate and interact.  There are instructions prior to the course that will help the learner become familiar.
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